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Pathfinder Adventure Path: Pathfinder Adventure Path: City In the Deep (Ruins of Azlant 4 of 6) Accessories becoming legendary politicians

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Description

becoming legendary politicians

players need to lock each of the four entryways as apparently the custodian has abandoned the post and given up the school for lost

10 Character Movers

the Ivory Tower starts to crack under the weight of its own decay

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Pathfinder Adventure Path: Pathfinder Adventure Path: City In the Deep (Ruins of Azlant 4 of 6) Accessories becoming legendary politiciansOn the trail of a powerful ancient enemy, the adventurers seek more information in a merfolk city teeming with intrigue just beneath the waves. They arrive in the free city around the same time that a group of deep merfolk came to the city claiming that the place is in the path of a destructive sea monster. This warning is nothing more than a ruse for the campaigns villain to uncover the location to a secret Azlanti military laboratory that contains a

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